|
3 years ago ::
May 04, 2010 - 5:04PM
#11
|
|
|
Okay I actually just retried doing the mod, and I opened the player animations, and changed the animations to CML1, but I get a 0kb file. I'm going to keep toying around to try to see what I did wrong.
EDIT: Doing it wrong, I figured it out.
EDIT 2: Still doing it wrong, I'm pretty confused again. I've tried looking through a few obvious folders, but I can't find anything that seems to concern the animation set for the MC.
|
|
|
|
3 years ago ::
May 04, 2010 - 5:16PM
#12
|
|
|
I've tried looking through a few obvious folders, but I can't find anything that seems to concern the animation set for the MC.[/quote]
StyleTest_PC_cha.xtbl and character_complete.xtbl are 2 tables that I know...not sure if there are more...
|
|
|
|
3 years ago ::
May 05, 2010 - 10:20AM
#13
|
|
|
anim_files.xtbl (master file, back up b4 editing)
and gml1.xtbl which contains animations for every normal character.
Modder of Saint's Row 2 for two years.
|
|
|
|
3 years ago ::
May 05, 2010 - 3:17PM
#14
|
|
|
Kazz, Will this stance work for you? 
|
|
|
|
3 years ago ::
May 05, 2010 - 4:16PM
#15
|
|
|
Yes, that's exactly what I want for shotguns/rifles! Nice Spas-12 by the way.
|
|
|
|
3 years ago ::
May 05, 2010 - 4:38PM
#16
|
|
|
I'll be releasing that soon as a resource once I've got the platinum tec9 to work properly!
Stick the code below in your GML1.xtbl file in your patch directory under Shot Gun States. Basically I've swapped out certain animations with those used by the sniper rifle.
<State><ID>stand</ID><Animation><Filename>gml1_ak_sd.animx</Filename></Animation></State>
<State><ID>stand ready</ID><Animation><Filename>gml1_sr_rd.animx</Filename></Animation></State>
<State><ID>crouch</ID><Animation><Filename>gml1_sr_cr.animx</Filename></Animation></State>
<State><ID>walk</ID><Animation><Filename>gml1_ak_walk.animx</Filename></Animation></State>
<State><ID>walk left</ID><Animation><Filename>gml1_ak_rd_walk_lft.animx</Filename></Animation></State>
<State><ID>walk ready back</ID><Animation><Filename>gml1_sr_rd_walk_bck.animx</Filename></Animation></State>
<State><ID>walk ready left</ID><Animation><Filename>gml1_sr_rd_walk_lft.animx</Filename></Animation></State>
<State><ID>walk ready right</ID><Animation><Filename>gml1_sr_rd_walk_rgt.animx</Filename></Animation></State>
<State><ID>run</ID><Animation><Filename>gml1_sr_jog.animx</Filename></Animation></State>
<State><ID>run ready</ID><Animation><Filename>gml1_ak_rd_jog.animx</Filename></Animation></State>
<State><ID>run ready left</ID><Animation><Filename>gml1_ak_rd_jog_lft.animx</Filename></Animation></State>
<State><ID>run ready right</ID><Animation><Filename>gml1_ak_rd_jog_rgt.animx</Filename></Animation></State>
<State><ID>run ready back</ID><Animation><Filename>gml1_ak_rd_jog_bck.animx</Filename></Animation></State>
<State><ID>crouch wary</ID><Animation><Filename>gml1_ak_cv.animx</Filename></Animation></State>
<State><ID>stand shldr ready</ID><Animation><Filename>gml1_sr_rd.animx</Filename></Animation></State>
<State><ID>walk shldr ready</ID><Animation><Filename>gml1_sr_rd_walk.animx</Filename></Animation></State>
<State><ID>walk ready</ID><Animation><Filename>gml1_sr_rd_walk.animx</Filename></Animation></State>
<State><ID>Fine Aim Stand</ID><Animation><Filename>gml1_sr_faim_sd.animx</Filename></Animation></State>
<State><ID>Fine Aim Walk</ID><Animation><Filename>gml1_sr_faim_walk.animx</Filename></Animation></State>
<State><ID>stand b</ID><Animation><Filename>gml1_ak_sd.animx</Filename></Animation></State>
<State><ID>stand c</ID><Animation><Filename>gml1_ak_sd.animx</Filename></Animation></State>
<State><ID>stand d</ID><Animation><Filename>gml1_ak_sd.animx</Filename></Animation></State>
|
|
|
|
3 years ago ::
May 05, 2010 - 10:10PM
#17
|
|
|
Hang on just a minute... How did you manage to get the mid-length chains and medallions working? That cross on your character is definitely a mid-length since it's almost to her navel.
|
|
|
|
3 years ago ::
May 06, 2010 - 12:40PM
#18
|
|
|
Oh, that's just part of a small(ish) project I'm working on. Well, one of them anyway!
|
|
|
|
3 years ago ::
May 07, 2010 - 8:20AM
#19
|
|
|
Oh man, its not fair...
I WANt THE BLOODY SHOTGUN! And the mid chains, they'd kick ass. I might have a *little* project coming soon... [taps nose mysteriously]
Idol, integrate this NAO! You always think the small things, like swapping shottie anims with sniper ones, would be crap. But sometimes small things are useful. But not midgets. They freak me out. Im not being offensive. Its just a phobia i have. [shudders]
Modder of Saint's Row 2 for two years.
|
|
|
|
3 years ago ::
May 07, 2010 - 10:38AM
#20
|
|
|
I take it Willow isn't one of your favourite films then?  Shotgun will be out soon. I'm just having a bit of bother with the tec9... it always ends up jet black once I finish fixing it instead of two tone. Which is slightly aggravating. Not as aggravating as someone humming the Batman theme tune constantly when you have a hangover, but aggravating nonetheless.
|
|
|