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3 years ago ::
Jun 20, 2010 - 1:05AM
#1
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Could it be posible to change/add a feature were the Saints can patrol controled areas in Saint Oppressors and posible Tornados and in purple?
And if there is a pushback or any signs of crime against the Saints they will land and gett out.
Oppresor: Full of Saints
Tornado: They will use the Missles/minigun to stop an attack
In the DLC Corporate Warfare, in a mission i saw a "Saint" *Ultor freindly Saints ridding Ultor Tornado.
Evan on the radar he was Purple.
If it is posible to make can the modders do it please? It would be awesoeme!
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3 years ago ::
Jun 20, 2010 - 1:17AM
#2
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That would be pretty cool, but NPCs can't fly helicopters. :( They just sit there and hover, so I am told.
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3 years ago ::
Jun 20, 2010 - 1:35AM
#3
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The problem is that npcs can't really fly stuff. All helicopters and planes in the game fly in set patterns/routes that are not directed by the npc itself. That's why you'll never see npcs getting into one on their own. Sam and I did some tests for this where we spawned hitman targets inside of helis, and ufos, and that's exactly what happens. They just hover there and won't fly them.
It may be worth trying to add them as gang vehicles though just for S&G sake to see what happens.
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3 years ago ::
Jun 20, 2010 - 5:35AM
#4
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Oh, right.. Couldn't you like set a command for them saying like patrol/fly around controled areas or somthing?
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3 years ago ::
Jun 20, 2010 - 8:17AM
#5
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Setting as gang vehicles doesn't work. The heli just sits there on the ground and doesn't move.
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3 years ago ::
Jun 20, 2010 - 10:16AM
#6
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I'm having similar problems with a.... uh.... project that i'm having. I can't get [MYSTERY MAN] to fly his helicopter. He won't even DRIVE.
Modder of Saint's Row 2 for two years.
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3 years ago ::
Jun 21, 2010 - 4:50AM
#7
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:)
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3 years ago ::
Aug 07, 2010 - 6:44PM
#8
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Right.... so when i see planes flying at the Airport is that somthing different?
I see 'em flying around Stillwater.
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