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3 years ago ::
Jul 08, 2010 - 3:08AM
#11
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That's super, when my Sensi has time I'll get some help to load that in for a looky looky. Thanks very much indeed  Of course being the sort of person that likes to have his cake AND eat it, is it possible to have a quads with the wheelie mod, AND Quads without so you still have the robust handling, and original features?
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3 years ago ::
Jul 08, 2010 - 3:14AM
#12
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The only way to do that would be to clone the vehicle and have a new one, but... there is a limit to how many additional vehicles you can put in game before it crashes. That limit is two additional vehicles and the gentlemen mod already has a couple of them by foamcup (the O-Yeah, and ZRT Special.)
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3 years ago ::
Jul 08, 2010 - 5:32AM
#13
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I can dupe someone else's unmodded quad? Thanks again for the new quad, it's all loaded and wheelies a treat, idf a bit harder than the sports bikes... I LOVE IT
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3 years ago ::
Jul 08, 2010 - 7:06AM
#14
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I can dupe someone else's unmodded quad?
Thanks again for the new quad, it's all loaded and wheelies a treat, idf a bit harder than the sports bikes...
I LOVE IT  [/quote]
You're thinking of save cloning. That is not what I'm talking about. I'm talking about cloning the code to allow a second vehicle in the game that uses the same assets as another but with different vehicle characteristics like speed, handling, etc.
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3 years ago ::
Jul 08, 2010 - 5:32PM
#15
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I was thinking about cloning the vehicle so we can have both, now I have a good reason to get cracking on my mod again.  There must be a way! EDIT! The modified Toad will break the Trail Blazing activity. Ramming cars will knock you off the vehicle. I'm sorry, it totally slipped my mind, I beat Trail Blazing back in March when I got the game and promptly forgot about it. Back to the drawing board!
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3 years ago ::
Jul 09, 2010 - 3:12AM
#16
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Sorry Sensi, I wasn't talking of save cloning...
I was wondering if a co op partner's Quad could be duped into my save with it's own characteristics?
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3 years ago ::
Jul 09, 2010 - 8:44AM
#17
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You mean have a modded quad and an unmodded quad in the same game? One that could pop wheelies and one that's like the original?
I think that isn't possible because the game - your game for instance - is loading the definitions for the vehicle from your own modded files. Therefore, there probably isn't such thing as a partner's quad, really - when it spawns, I imagine it would just say HEY host, I want to spawn a quad!
And the host computer probably says, well okay, here's how you do it, and relays the modded information.
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3 years ago ::
Jul 09, 2010 - 8:47AM
#18
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So a quad is a quad is a quad, no matter who loads it in... It's the host's settings that set the standards? Shame that, thanks for scratching your head over it though
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