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The Custom Texture Thread
3 years ago  ::  Oct 23, 2010 - 2:15PM #131
Firespite
Posts: 900
Yeah, it needs *some* kind of contrast with the surface it's on.



And yes also to keeping some Saints tags.  I think we all know the boring ones no one would miss if someone were to replace them, though.



Even though I can only remember three...
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3 years ago  ::  Oct 23, 2010 - 3:41PM #132
IdolNinja
Posts: 1,456
Public_Enema:

It looks like the you used tag06 for the actual tag and 07 for the geometry. As we discussed last night, the geometry isn't working for some reason, but shouldn't the actual tag itself be 07? I'm going to go ahead and extract and fix it but thought you might want to know so you could fix the original.



EDIT:

Nevermind. Your release is all correct. The preview numbers and the actual picture numbers don't actually match up. :/


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3 years ago  ::  Oct 23, 2010 - 8:56PM #133
public_enema
Posts: 42
I've been scratching my head about the color thingy too. Let me see if I can do something about it.
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3 years ago  ::  Nov 01, 2010 - 6:14AM #134
IdolNinja
Posts: 1,456
Some new logos: Gurren Lagann, epic smiley, and Pop Will Eat Itself











Also, new loading screen if you missed it from the GotR thread:




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3 years ago  ::  Oct 23, 2010 - 10:04PM #135
Firespite
Posts: 900
I'm not sure Shirley's fat rolls make for especially good fashion modeling. lol



Anyway, I'm really liking all of those except the cursive text one.  Something about it is a little off, like it might be more at home on a magazine cover or a Dear John letter than some name brand gear.



It seems kind of diminutive and unassuming.



Edit: WAIT- I just realized, is that a modification of the Gamespy logo at the beginning of the game?  Beeeecaaaaause...... Maaaybeee you know how to disable them?


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3 years ago  ::  Oct 23, 2010 - 10:26PM #136
IdolNinja
Posts: 1,456
Yep. That's a modification of the gamespy logo. I looked at disabling the startup logos with Rafael and we couldn't figure out a way to do it. I think this is kind of a neat alternative though.



I was trying to go for something classy with that GotR logo. I plan to make multiple versions of the logo available, so that one is just one out of many to choose from. I'm also open to suggestions on how to make it better.



EDIT:



Here's a concept funky logo a friend came up with.






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3 years ago  ::  Oct 25, 2010 - 9:01AM #137
Pinnhead
Posts: 74






EDIT: I'm trying to make a working pic from the samedi logo which one of you can insert to the others






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3 years ago  ::  Oct 24, 2010 - 12:55PM #138
Pinnhead
Posts: 74
sry for that but i have to learn to upload a picture

so what about the samedi logos?


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3 years ago  ::  Oct 24, 2010 - 1:15PM #139
IdolNinja
Posts: 1,456
I think those Samedi marking are a part of the chunk (world geometry) which we can't access yet. I haven't seen them at all in the extracted pegs/textures.
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3 years ago  ::  Oct 25, 2010 - 11:42PM #140
IdolNinja
Posts: 1,456
My spur of the moment attempt at using the Mass Effect 2 Liandra texture and inserting it into Aisha's cutscene npc peg:



Enjoy the fail!



Wrong DXT1 compression = nightmare fuel







Yay! Epic Smiley face working with AR8G8B8!







Finally works and... UGGGGGGH KILL IT WITH FIRE! D:









EDIT:

How about changing the mime makeup to be an epic smiley you could wear around? BZZZZZZT




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