Yeah,we got assholes like you to do that.
well, unlike you dweebs, I have played the entire series. I have a say in things. Some late-players deciding where a series should go is astronomically funny..
This,right here,Pancake,is what normally passes for "discussion" from the SR2 fans. Cause,you know,it takes a special kind of person to spend the 20 bucks for the SR 2 pack and play both the previous games.
But your worries about customization are pretty common so let me go ahead and explain why they won't be a problem in SR4.
See,SR1 was made exclusively to run on the Xbox 360. As such,they optimized the code to run that game on that system. When SR2 came around,they decided to expand by porting the game to other systems and this is where the problems with the old engine became obvious. It didn't help they got a bunch of idiots to do the PC port,but porting was a difficult process,which is why they didn't just do it themselves. That's problem 1,the engine doesn't port well. Problem 2 is that the lack of flexibility of the engine was beginning to show. SR2 was glitchy even on the 360. It was just too much game for the engine to handle and it really showed. The SR1 engine had simply hit it's peak. Clothing,weapons,cars,all of them were pretty limited. Let me give you an example. If you go from clothing store to clothing store,you might notice that most of the clothes use the same model. The only real difference is that they use different textures. A lot of the weapons were the same,and most of the cars looked so much alike it was nearly impossible to tell the difference between them,even if they were side by side. And let's be honest,the animations sucked ass. They just looked horrible. From the way you walked to the way your clothes just bend unnaturally around your body. And they couldn't even do laser weapons in SR2,which is why the UFO is called Destroy but is completely unarmed.
Now that I've explained the problems with the old engine,I hope it's clear why they needed a new one. So,for SR3,they made a new engine. It was going to be portable,easy to use,flexible,and allow for some real differences between the various cars,clothes,and weapons. Unfortunately,programming an engine takes time and unlike what Yahtzee likes to believe,just porting code isn't a simple cut and paste job. Firstly,the old code might not work with the new engine. Secondly,even if it did,you'd still have to devote time and money to making sure the code worked properly even under the best of circumstances. And if you've ever worked with computers,you'll know the best of circumstances is rarely how it works out. So they have to do everything from scratch and,as I said,they were working mostly on the new engine. In many ways,one could say that SR3 is simply a glorified tech demo of what the new engine can do. And with that in mind,it's a fucking great demo. I paid full price for this thing and I feel I got my money's worth simply for getting a glimpse of what all awesome is in store for the series with this new engine. Not to mention the buttery smooth game play,much nicer looking vehicles and clothes,and the fun weapons.
And,if you remember SR1 and 2,you'll remember that SR2 was a much bigger game than SR1. That's because SR1,they had to build the engine for that game too. And in SR2,they just expanded on what they had in SR1. So,since SR3 is the game they worked on the engine with,then SR4 is going to expand on that. If this engine is all it's cracked up to be,they're mostly going to spend SR4's development time on making more and bigger maps,more clothing options,more vehicles,more multiplayer options,more bells and whistles,more everything. All while tweaking the engine and working on better net code. On top of this,it'll probably be coded for next gen systems which won't have to deal with the limitations the current gen systems have. So,yeah. More of everything. And considering what all the modding community has done with SR3 in the short time it's been out,yeah,they're gonna have a lot more to show with SR4.
I hope this helps you to understand why I'm excited about what SR3 shows us and the potential SR4 has and why I'm ready to day one purchase that bitch. And,as I said,you can't really have the awesome without taking a bit of a leap from sanity. You gotta go a little crazy to break out and do new stuff cause you have to move away from established methods. So I say,go nuts. We left reality behind when we brought in the voodoo priest and the motorcycle samurais.